Id	Path	UnitSubId	DirectionType	TrackID	UnitType	Pos	Rot	BeforeCutType	EndCutType	TimeScale	IsAssetNeedRecycle
1	ShootingCamera/Prefab/Test/Start1.prefab	1	-1	-1	2	0;0.5;0	0;0;0	1	1	1	1
2	ShootingCamera/Prefab/Test/Start2.prefab	2	-1	-1	2	0;0.5;0	0;0;0	1	1	1	1
3	ShootingCamera/Prefab/Success/Animator_PVP_Finis_Before_Left.prefab	3	1	-1	2	0;0;0	0;0;0	1	1	0.2	1
4	ShootingCamera/Prefab/Success/Animator_PVP_Finis_Before_Right.prefab	3	2	-1	2	0;0;0	0;0;0	1	1	0.2	1
5	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Left.prefab	4	1	2	3	-2710.87;20.046;3003.19	0;90;0	1	1	1	1
6	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Right.prefab	4	2	2	3	-2710.87;20.046;3003.19	0;90;0	1	1	1	1
7	ShootingCamera/Prefab/Animator_PVP_StartUp_1.prefab	5	-1	2	1	-2713.38;20.046;2983.42	0;97.21;0	1	1	1	1
8	ShootingCamera/Prefab/Animator_PVP_StartUp_2.prefab	6	-1	-1	2	0;0.5;0	0;0;0	1	2	1	1
9	ShootingCamera/Prefab/Fail/Animator_PVP_Undone_1.prefab	7	-1	-1	2	0;0.5;0	0;0;0	1	1	1	1
10	ShootingCamera/Prefab/Animator_PVP_StartUp_1.prefab	5	-1	1	1	-2464.9;21.5;1724.233	0;7.21;0	1	1	1	1
11	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Left.prefab	4	1	1	3	-2464.9;20.05;1724.233	0;7.21;0	1	1	1	1
12	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Right.prefab	4	2	1	3	-2464.9;20.05;1724.233	0;7.21;0	1	1	1	1
13	ShootingCamera/Prefab/Animator_PVP_StartUp_1.prefab	5	-1	3	1	-2491.81;21;1724.55	0;7.21;0	1	1	1	1
14	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Left.prefab	4	1	3	3	-1541.51;21.21;2560.22	0;21.729;-1.27	1	1	1	1
15	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Right.prefab	4	2	3	3	-1541.51;21.21;2560.22	0;21.729;-1.27	1	1	1	1
16	ShootingCamera/Prefab/Animator_PVP_StartUp_1.prefab	5	-1	4	1	-2263.92;41.43;2974.31	-0.016;176.549;-1.03	1	1	1	1
17	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Left.prefab	4	1	4	3	-2243.48;40.09;2978.15	0;180;0	1	1	1	1
18	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Right.prefab	4	2	4	3	-2243.48;40.21;2972.8	-1.031;180;0	1	1	1	1
19	ShootingCamera/Prefab/Animator_PVP_StartUp_1.prefab	5	-1	6	1	-135.5212;-13.48;1409.701	-0.246;180.729;0	1	1	1	1
20	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Left.prefab	4	1	6	3	-464.2;1.779;-483.6	0;180;0	1	1	1	1
21	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Right.prefab	4	2	6	3	-464.2;1.779;-483.6	0;180;0	1	1	1	1
22	ShootingCamera/Prefab/Animator_PVP_StartUp_1.prefab	5	-1	5	1	-2122.71;20.21;2586.86	0;167.131;0	1	1	1	1
23	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Left.prefab	4	1	5	3	-2124.11;20.2;2584.27	0;167.172;0	1	1	1	1
24	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Right.prefab	4	2	5	3	-2124.11;20.2;2584.27	0;167.172;0	1	1	1	1
25	ShootingCamera/Prefab/Prepare/Animator_PVP_CharacterShowTime_1.prefab	8	-1	-1	1	0;1000;0	0;0;0	1	1	1	1
26	ShootingCamera/Prefab/Prepare/Animator_PVP_CharacterShowTime_2.prefab	9	-1	-1	1	0;1000;0	0;0;0	1	1	1	1
27	ShootingCamera/Prefab/Prepare/Animator_PVP_CharacterShowTime_3.prefab	10	-1	-1	1	0;1000;0	0;0;0	1	1	1	1
28	ShootingCamera/Prefab/LookCar/Animator_PVP_StarUp_Head_Left.prefab	11	-1	-1	4	0;0.5;0	0;0;0	1	2	1	1
29	ShootingCamera/Prefab/LookCar/Animator_PVP_StarUp_Head_Middle.prefab	12	-1	-1	4	0;0.5;0	0;0;0	1	2	1	1
30	ShootingCamera/Prefab/LookCar/Animator_PVP_StarUp_Head_Right.prefab	13	-1	-1	4	0;0.5;0	0;0;0	1	2	1	1
31	ShootingCamera/Prefab/LookCar/Animator_PVP_StarUp_Body_Left.prefab	14	-1	-1	4	0;0.5;0	0;0;0	1	2	1	1
32	ShootingCamera/Prefab/LookCar/Animator_PVP_StarUp_Body_Middle.prefab	15	-1	-1	4	0;0.5;0	0;0;0	1	2	1	1
33	ShootingCamera/Prefab/LookCar/Animator_PVP_StarUp_Body_Right.prefab	16	-1	-1	4	0;0.5;0	0;0;0	1	2	1	1
34	ShootingCamera/Prefab/LookCar/Animator_PVP_StarUp_Buttom_Left.prefab	17	-1	-1	4	0;0.5;0	0;0;0	1	2	1	1
35	ShootingCamera/Prefab/LookCar/Animator_PVP_StarUp_Buttom_Middle.prefab	18	-1	-1	4	0;0.5;0	0;0;0	1	2	1	1
36	ShootingCamera/Prefab/LookCar/Animator_PVP_StarUp_Buttom_Right.prefab	19	-1	-1	4	0;0.5;0	0;0;0	1	2	1	1
37	ShootingCamera/Prefab/Amimator_PVE_Finish_1.prefab	20	-1	-1	2	0;0;0	0;0;0	1	1	1	1
38	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Left.prefab	21	1	-1	3	0;0;0	0;90;0	1	1	1	1
39	ShootingCamera/Prefab/Success/Animator_PVP_Finish_After_Right.prefab	21	2	-1	3	0;0;0	0;90;0	1	1	1	1
42	ShootingCamera/Prefab/Reward/Animator_Lingjiangtai_Reward_Solo.prefab	23	-1	-1	1	0;1000;0	0;0;0	1	1	1	1
43	ShootingCamera/Prefab/Fail/Animator_PVP_Undone_1.prefab	24	-1	-1	4	0;0.5;0	0;0;0	1	1	1	1
44	ShootingCamera/Prefab/Reward/Animator_Lingjiangtai_Reward_Mvp.prefab	25	-1	-1	1	0;1000;0	0;0;0	1	1	1	1
45	ShootingCamera/Prefab/Reward/Animator_Lingjiangtai_Reward_Solo_Past.prefab	26	-1	-1	1	0;1000;0	0;0;0	1	1	1	1
46	ShootingCamera/Prefab/Prepare/Animator_PVP_CharacterShowTime_team.prefab	27	-1	-1	1	0;1000;0	0;0;0	1	1	1	1
47	ShootingCamera/Prefab/Prepare/Animator_PVP_CharacterShowTime_team2.prefab	28	-1	-1	1	0;1000;0	0;0;0	1	1	1	1
48	ShootingCamera/Prefab/MapShowTime_CQ/CQ_1/Animator_PVP_MapShowTime_CQ_1.prefab	29	-1	-1	9	5000;0;0	0;0;0	1	1	1	1
49	ShootingCamera/Prefab/MapShowTime_CQ/CQ_2/Animator_PVP_MapShowTime_CQ_2.prefab	30	-1	-1	9	5000;0;0	0;0;0	1	1	1	1
50	ShootingCamera/Prefab/MapShowTime_CQ/CQ_3/Animator_PVP_MapShowTime_CQ_3.prefab	31	-1	-1	9	5000;0;0	0;0;0	1	1	1	1
51	ShootingCamera/Prefab/MapShowTime_CQ/CQ_4/Animator_PVP_MapShowTime_CQ_4.prefab	32	-1	-1	9	5000;0;0	0;0;0	1	1	1	1
52	ShootingCamera/Prefab/MapShowTime_CQ/CQ_5/Animator_PVP_MapShowTime_CQ_5.prefab	33	-1	-1	9	5000;0;0	0;0;0	1	1	1	1
53	ShootingCamera/Prefab/MapShowTime_FT/01/Animator_PVP_MapShowTime_FT_1.prefab	34	-1	-1	9	2461.276;-31.0967;2082.227	0;0;0	1	1	1	1
54	ShootingCamera/Prefab/MapShowTime_FT/02/Animator_PVP_MapShowTime_FT_2.prefab	35	-1	-1	9	2461.276;-31.0967;2082.227	0;0;0	1	1	1	1
55	ShootingCamera/Prefab/MapShowTime_FT/03/Animator_PVP_MapShowTime_FT_3.prefab	36	-1	-1	9	2461.276;-31.0967;2082.227	0;0;0	1	1	1	1
56	ShootingCamera/Prefab/MapShowTime_FT/04/Animator_PVP_MapShowTime_FT_4.prefab	37	-1	-1	9	2461.276;-31.0967;2082.227	0;0;0	1	1	1	1
57	ShootingCamera/Prefab/Test/Career_StartTimeLine.prefab	38	-1	-1	6	0;0.5;0	0;0;0	1	1	1	1
58	ShootingCamera/Prefab/PVE/4_Pursue/Career_StartTimeLine.prefab	39	-1	-1	7	0;0;0	0;0;0	1	1	1	1
59	ShootingCamera/Prefab/PVE/4_Pursue/Career_EndTimeLine.prefab	40	-1	-1	8	0;0;0	0;0;0	1	1	1	1
60	ShootingCamera/Prefab/MapShowTime_Bali/1_&_2/Animator_PVP_MapShowTime_Bali_1&2.prefab	41	-1	-1	9	0;0;0	0;0;0	1	1	1	1
61	ShootingCamera/Prefab/MapShowTime_Bali/3_&_4/Animator_PVP_MapShowTime_Bali_3&4.prefab	42	-1	-1	9	0;0;0	0;0;0	1	1	1	1
62	ShootingCamera/Prefab/MapShowTime_LA/1_&_5/Animator_PVP_MapShowTime_LA_1&5.prefab	43	-1	-1	9	0;0;0	0;0;0	1	1	1	1
63	ShootingCamera/Prefab/MapShowTime_LA/2/Animator_PVP_MapShowTime_LA_2.prefab	44	-1	-1	9	0;0;0	0;0;0	1	1	1	1
64	ShootingCamera/Prefab/MapShowTime_LA/3_&_6_&_XS/Animator_PVP_MapShowTime_LA_3&6&XS.prefab	45	-1	-1	9	0;0;0	0;0;0	1	1	1	1
65	ShootingCamera/Prefab/MapShowTime_LA/4/Animator_PVP_MapShowTime_LA_4.prefab	46	-1	-1	9	0;0;0	0;0;0	1	1	1	1
