<?php
# Generated by the protocol buffer compiler.  DO NOT EDIT!
# source: Client_Game_Packet.proto

namespace Game\Protobuf;

use Google\Protobuf\Internal\GPBType;
use Google\Protobuf\Internal\RepeatedField;
use Google\Protobuf\Internal\GPBUtil;

/**
 *----------------------- Room customize start --------------------------------//
 *
 * Generated from protobuf message <code>Game.Protobuf.GCCRoomInfo</code>
 */
class GCCRoomInfo extends \Google\Protobuf\Internal\Message
{
    /**
     * Generated from protobuf field <code>int32 RoomID = 1;</code>
     */
    protected $RoomID = 0;
    /**
     * Generated from protobuf field <code>string RoomName = 2;</code>
     */
    protected $RoomName = '';
    /**
     * Generated from protobuf field <code>int32 MapID = 3;</code>
     */
    protected $MapID = 0;
    /**
     * Generated from protobuf field <code>int32 ModeType = 4;</code>
     */
    protected $ModeType = 0;
    /**
     * Generated from protobuf field <code>int32 RoomState = 5;</code>
     */
    protected $RoomState = 0;
    /**
     * Generated from protobuf field <code>int32 RoomWatch = 6;</code>
     */
    protected $RoomWatch = 0;
    /**
     * Generated from protobuf field <code>bool AI = 7;</code>
     */
    protected $AI = false;
    /**
     * Generated from protobuf field <code>bool HavePassword = 8;</code>
     */
    protected $HavePassword = false;
    /**
     * Generated from protobuf field <code>int32 PlayType = 9;</code>
     */
    protected $PlayType = 0;
    /**
     * Generated from protobuf field <code>string Password = 10;</code>
     */
    protected $Password = '';
    /**
     * Generated from protobuf field <code>bool PwdIsShow = 11;</code>
     */
    protected $PwdIsShow = false;
    /**
     * Generated from protobuf field <code>string ChatID = 12;</code>
     */
    protected $ChatID = '';

    /**
     * Constructor.
     *
     * @param array $data {
     *     Optional. Data for populating the Message object.
     *
     *     @type int $RoomID
     *     @type string $RoomName
     *     @type int $MapID
     *     @type int $ModeType
     *     @type int $RoomState
     *     @type int $RoomWatch
     *     @type bool $AI
     *     @type bool $HavePassword
     *     @type int $PlayType
     *     @type string $Password
     *     @type bool $PwdIsShow
     *     @type string $ChatID
     * }
     */
    public function __construct($data = NULL) {
        \GPBMetadata\ClientGamePacket::initOnce();
        parent::__construct($data);
    }

    /**
     * Generated from protobuf field <code>int32 RoomID = 1;</code>
     * @return int
     */
    public function getRoomID()
    {
        return $this->RoomID;
    }

    /**
     * Generated from protobuf field <code>int32 RoomID = 1;</code>
     * @param int $var
     * @return $this
     */
    public function setRoomID($var)
    {
        GPBUtil::checkInt32($var);
        $this->RoomID = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>string RoomName = 2;</code>
     * @return string
     */
    public function getRoomName()
    {
        return $this->RoomName;
    }

    /**
     * Generated from protobuf field <code>string RoomName = 2;</code>
     * @param string $var
     * @return $this
     */
    public function setRoomName($var)
    {
        GPBUtil::checkString($var, True);
        $this->RoomName = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>int32 MapID = 3;</code>
     * @return int
     */
    public function getMapID()
    {
        return $this->MapID;
    }

    /**
     * Generated from protobuf field <code>int32 MapID = 3;</code>
     * @param int $var
     * @return $this
     */
    public function setMapID($var)
    {
        GPBUtil::checkInt32($var);
        $this->MapID = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>int32 ModeType = 4;</code>
     * @return int
     */
    public function getModeType()
    {
        return $this->ModeType;
    }

    /**
     * Generated from protobuf field <code>int32 ModeType = 4;</code>
     * @param int $var
     * @return $this
     */
    public function setModeType($var)
    {
        GPBUtil::checkInt32($var);
        $this->ModeType = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>int32 RoomState = 5;</code>
     * @return int
     */
    public function getRoomState()
    {
        return $this->RoomState;
    }

    /**
     * Generated from protobuf field <code>int32 RoomState = 5;</code>
     * @param int $var
     * @return $this
     */
    public function setRoomState($var)
    {
        GPBUtil::checkInt32($var);
        $this->RoomState = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>int32 RoomWatch = 6;</code>
     * @return int
     */
    public function getRoomWatch()
    {
        return $this->RoomWatch;
    }

    /**
     * Generated from protobuf field <code>int32 RoomWatch = 6;</code>
     * @param int $var
     * @return $this
     */
    public function setRoomWatch($var)
    {
        GPBUtil::checkInt32($var);
        $this->RoomWatch = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>bool AI = 7;</code>
     * @return bool
     */
    public function getAI()
    {
        return $this->AI;
    }

    /**
     * Generated from protobuf field <code>bool AI = 7;</code>
     * @param bool $var
     * @return $this
     */
    public function setAI($var)
    {
        GPBUtil::checkBool($var);
        $this->AI = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>bool HavePassword = 8;</code>
     * @return bool
     */
    public function getHavePassword()
    {
        return $this->HavePassword;
    }

    /**
     * Generated from protobuf field <code>bool HavePassword = 8;</code>
     * @param bool $var
     * @return $this
     */
    public function setHavePassword($var)
    {
        GPBUtil::checkBool($var);
        $this->HavePassword = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>int32 PlayType = 9;</code>
     * @return int
     */
    public function getPlayType()
    {
        return $this->PlayType;
    }

    /**
     * Generated from protobuf field <code>int32 PlayType = 9;</code>
     * @param int $var
     * @return $this
     */
    public function setPlayType($var)
    {
        GPBUtil::checkInt32($var);
        $this->PlayType = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>string Password = 10;</code>
     * @return string
     */
    public function getPassword()
    {
        return $this->Password;
    }

    /**
     * Generated from protobuf field <code>string Password = 10;</code>
     * @param string $var
     * @return $this
     */
    public function setPassword($var)
    {
        GPBUtil::checkString($var, True);
        $this->Password = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>bool PwdIsShow = 11;</code>
     * @return bool
     */
    public function getPwdIsShow()
    {
        return $this->PwdIsShow;
    }

    /**
     * Generated from protobuf field <code>bool PwdIsShow = 11;</code>
     * @param bool $var
     * @return $this
     */
    public function setPwdIsShow($var)
    {
        GPBUtil::checkBool($var);
        $this->PwdIsShow = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>string ChatID = 12;</code>
     * @return string
     */
    public function getChatID()
    {
        return $this->ChatID;
    }

    /**
     * Generated from protobuf field <code>string ChatID = 12;</code>
     * @param string $var
     * @return $this
     */
    public function setChatID($var)
    {
        GPBUtil::checkString($var, True);
        $this->ChatID = $var;

        return $this;
    }

}

