<?php
# Generated by the protocol buffer compiler.  DO NOT EDIT!
# source: Gm_Game_Packet.proto

namespace Game\Protobuf;

use Google\Protobuf\Internal\GPBType;
use Google\Protobuf\Internal\RepeatedField;
use Google\Protobuf\Internal\GPBUtil;

/**
 * 发送邮件
 *
 * Generated from protobuf message <code>Game.Protobuf.MGSendMail</code>
 */
class MGSendMail extends \Google\Protobuf\Internal\Message
{
    /**
     * Generated from protobuf field <code>string Account = 1;</code>
     */
    protected $Account = '';
    /**
     * Generated from protobuf field <code>int32 MailID = 2;</code>
     */
    protected $MailID = 0;
    /**
     * 1: 用户邮件  2: 系统邮件
     *
     * Generated from protobuf field <code>int32 Type = 3;</code>
     */
    protected $Type = 0;
    /**
     * Generated from protobuf field <code>int32 CreateTime = 4;</code>
     */
    protected $CreateTime = 0;
    /**
     * Generated from protobuf field <code>repeated .Game.Protobuf.Item ItemList = 5;</code>
     */
    private $ItemList;

    /**
     * Constructor.
     *
     * @param array $data {
     *     Optional. Data for populating the Message object.
     *
     *     @type string $Account
     *     @type int $MailID
     *     @type int $Type
     *           1: 用户邮件  2: 系统邮件
     *     @type int $CreateTime
     *     @type \Game\Protobuf\Item[]|\Google\Protobuf\Internal\RepeatedField $ItemList
     * }
     */
    public function __construct($data = NULL) {
        \GPBMetadata\GmGamePacket::initOnce();
        parent::__construct($data);
    }

    /**
     * Generated from protobuf field <code>string Account = 1;</code>
     * @return string
     */
    public function getAccount()
    {
        return $this->Account;
    }

    /**
     * Generated from protobuf field <code>string Account = 1;</code>
     * @param string $var
     * @return $this
     */
    public function setAccount($var)
    {
        GPBUtil::checkString($var, True);
        $this->Account = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>int32 MailID = 2;</code>
     * @return int
     */
    public function getMailID()
    {
        return $this->MailID;
    }

    /**
     * Generated from protobuf field <code>int32 MailID = 2;</code>
     * @param int $var
     * @return $this
     */
    public function setMailID($var)
    {
        GPBUtil::checkInt32($var);
        $this->MailID = $var;

        return $this;
    }

    /**
     * 1: 用户邮件  2: 系统邮件
     *
     * Generated from protobuf field <code>int32 Type = 3;</code>
     * @return int
     */
    public function getType()
    {
        return $this->Type;
    }

    /**
     * 1: 用户邮件  2: 系统邮件
     *
     * Generated from protobuf field <code>int32 Type = 3;</code>
     * @param int $var
     * @return $this
     */
    public function setType($var)
    {
        GPBUtil::checkInt32($var);
        $this->Type = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>int32 CreateTime = 4;</code>
     * @return int
     */
    public function getCreateTime()
    {
        return $this->CreateTime;
    }

    /**
     * Generated from protobuf field <code>int32 CreateTime = 4;</code>
     * @param int $var
     * @return $this
     */
    public function setCreateTime($var)
    {
        GPBUtil::checkInt32($var);
        $this->CreateTime = $var;

        return $this;
    }

    /**
     * Generated from protobuf field <code>repeated .Game.Protobuf.Item ItemList = 5;</code>
     * @return \Google\Protobuf\Internal\RepeatedField
     */
    public function getItemList()
    {
        return $this->ItemList;
    }

    /**
     * Generated from protobuf field <code>repeated .Game.Protobuf.Item ItemList = 5;</code>
     * @param \Game\Protobuf\Item[]|\Google\Protobuf\Internal\RepeatedField $var
     * @return $this
     */
    public function setItemList($var)
    {
        $arr = GPBUtil::checkRepeatedField($var, \Google\Protobuf\Internal\GPBType::MESSAGE, \Game\Protobuf\Item::class);
        $this->ItemList = $arr;

        return $this;
    }

}

