<?php
# Generated by the protocol buffer compiler.  DO NOT EDIT!
# source: Gm_Game_Packet.proto

namespace Game\Protobuf;

use Google\Protobuf\Internal\GPBType;
use Google\Protobuf\Internal\RepeatedField;
use Google\Protobuf\Internal\GPBUtil;

/**
 *修改好友亲密度
 *
 * Generated from protobuf message <code>Game.Protobuf.MGUpdateFrinedIntimacy</code>
 */
class MGUpdateFrinedIntimacy extends \Google\Protobuf\Internal\Message
{
    /**
     * Generated from protobuf field <code>string Account = 1;</code>
     */
    protected $Account = '';
    /**
     *对方昵称
     *
     * Generated from protobuf field <code>string TargetAccount = 2;</code>
     */
    protected $TargetAccount = '';
    /**
     *增加/减少的亲密度 
     *
     * Generated from protobuf field <code>int32 Score = 3;</code>
     */
    protected $Score = 0;

    /**
     * Constructor.
     *
     * @param array $data {
     *     Optional. Data for populating the Message object.
     *
     *     @type string $Account
     *     @type string $TargetAccount
     *          对方昵称
     *     @type int $Score
     *          增加/减少的亲密度 
     * }
     */
    public function __construct($data = NULL) {
        \GPBMetadata\GmGamePacket::initOnce();
        parent::__construct($data);
    }

    /**
     * Generated from protobuf field <code>string Account = 1;</code>
     * @return string
     */
    public function getAccount()
    {
        return $this->Account;
    }

    /**
     * Generated from protobuf field <code>string Account = 1;</code>
     * @param string $var
     * @return $this
     */
    public function setAccount($var)
    {
        GPBUtil::checkString($var, True);
        $this->Account = $var;

        return $this;
    }

    /**
     *对方昵称
     *
     * Generated from protobuf field <code>string TargetAccount = 2;</code>
     * @return string
     */
    public function getTargetAccount()
    {
        return $this->TargetAccount;
    }

    /**
     *对方昵称
     *
     * Generated from protobuf field <code>string TargetAccount = 2;</code>
     * @param string $var
     * @return $this
     */
    public function setTargetAccount($var)
    {
        GPBUtil::checkString($var, True);
        $this->TargetAccount = $var;

        return $this;
    }

    /**
     *增加/减少的亲密度 
     *
     * Generated from protobuf field <code>int32 Score = 3;</code>
     * @return int
     */
    public function getScore()
    {
        return $this->Score;
    }

    /**
     *增加/减少的亲密度 
     *
     * Generated from protobuf field <code>int32 Score = 3;</code>
     * @param int $var
     * @return $this
     */
    public function setScore($var)
    {
        GPBUtil::checkInt32($var);
        $this->Score = $var;

        return $this;
    }

}

