<?php
# Generated by the protocol buffer compiler.  DO NOT EDIT!
# source: Gm_Game_Packet.proto

namespace Game\Protobuf;

use Google\Protobuf\Internal\GPBType;
use Google\Protobuf\Internal\RepeatedField;
use Google\Protobuf\Internal\GPBUtil;

/**
 * 更新svn
 *
 * Generated from protobuf message <code>Game.Protobuf.MGSvnUP</code>
 */
class MGSvnUP extends \Google\Protobuf\Internal\Message
{
    /**
     * svn更新绝对路径 
     *
     * Generated from protobuf field <code>string SvnDir = 1;</code>
     */
    protected $SvnDir = '';

    /**
     * Constructor.
     *
     * @param array $data {
     *     Optional. Data for populating the Message object.
     *
     *     @type string $SvnDir
     *           svn更新绝对路径 
     * }
     */
    public function __construct($data = NULL) {
        \GPBMetadata\GmGamePacket::initOnce();
        parent::__construct($data);
    }

    /**
     * svn更新绝对路径 
     *
     * Generated from protobuf field <code>string SvnDir = 1;</code>
     * @return string
     */
    public function getSvnDir()
    {
        return $this->SvnDir;
    }

    /**
     * svn更新绝对路径 
     *
     * Generated from protobuf field <code>string SvnDir = 1;</code>
     * @param string $var
     * @return $this
     */
    public function setSvnDir($var)
    {
        GPBUtil::checkString($var, True);
        $this->SvnDir = $var;

        return $this;
    }

}

